Implements
Implemented by
Annotations
  • DocsEditable()
  • DomName('GlobalEventHandlers')
  • Experimental()

Constants

abortEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('abort')
blurEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('blur')
canPlayEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('canplay')
canPlayThroughEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('canplaythrough')
changeEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('change')
clickEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('click')
contextMenuEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('contextmenu')
doubleClickEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('dblclick')
dragEndEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('dragend')
dragEnterEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('dragenter')
dragEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('drag')
dragLeaveEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('dragleave')
dragOverEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('dragover')
dragStartEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('dragstart')
dropEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('drop')
durationChangeEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('durationchange')
emptiedEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('emptied')
endedEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('ended')
errorEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('error')
focusEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('focus')
inputEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('input')
invalidEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('invalid')
keyDownEvent → EventStreamProvider<KeyboardEvent>

const const EventStreamProvider<KeyboardEvent>('keydown')
keyPressEvent → EventStreamProvider<KeyboardEvent>

const const EventStreamProvider<KeyboardEvent>('keypress')
keyUpEvent → EventStreamProvider<KeyboardEvent>

const const EventStreamProvider<KeyboardEvent>('keyup')
loadedDataEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('loadeddata')
loadedMetadataEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('loadedmetadata')
loadEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('load')
mouseDownEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mousedown')
mouseEnterEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mouseenter')
mouseLeaveEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mouseleave')
mouseMoveEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mousemove')
mouseOutEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mouseout')
mouseOverEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mouseover')
mouseUpEvent → EventStreamProvider<MouseEvent>

const const EventStreamProvider<MouseEvent>('mouseup')
mouseWheelEvent → EventStreamProvider<WheelEvent>

const const EventStreamProvider<WheelEvent>('mousewheel')
pauseEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('pause')
playEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('play')
playingEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('playing')
rateChangeEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('ratechange')
resetEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('reset')
resizeEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('resize')
scrollEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('scroll')
seekedEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('seeked')
seekingEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('seeking')
selectEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('select')
stalledEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('stalled')
submitEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('submit')
suspendEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('suspend')
timeUpdateEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('timeupdate')
volumeChangeEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('volumechange')
waitingEvent → EventStreamProvider<Event>

const const EventStreamProvider<Event>('waiting')

Properties

The underlying JS DOM object.

read / write, inherited
hashCode → int

Get a hash code for this object.…

read-only, inherited
on → Events

read-only
onAbort → Stream<Event>

read-only
onBlur → Stream<Event>

read-only
onCanPlay → Stream<Event>

read-only
onCanPlayThrough → Stream<Event>

read-only
onChange → Stream<Event>

read-only
onClick → Stream<MouseEvent>

read-only
onContextMenu → Stream<MouseEvent>

read-only
onDoubleClick → Stream<Event>

read-only
onDrag → Stream<MouseEvent>

read-only
onDragEnd → Stream<MouseEvent>

read-only
onDragEnter → Stream<MouseEvent>

read-only
onDragLeave → Stream<MouseEvent>

read-only
onDragOver → Stream<MouseEvent>

read-only
onDragStart → Stream<MouseEvent>

read-only
onDrop → Stream<MouseEvent>

read-only
onDurationChange → Stream<Event>

read-only
onEmptied → Stream<Event>

read-only
onEnded → Stream<Event>

read-only
onError → Stream<Event>

read-only
onFocus → Stream<Event>

read-only
onInput → Stream<Event>

read-only
onInvalid → Stream<Event>

read-only
onKeyDown → Stream<KeyboardEvent>

read-only
onKeyPress → Stream<KeyboardEvent>

read-only
onKeyUp → Stream<KeyboardEvent>

read-only
onLoad → Stream<Event>

read-only
onLoadedData → Stream<Event>

read-only
onLoadedMetadata → Stream<Event>

read-only
onMouseDown → Stream<MouseEvent>

read-only
onMouseEnter → Stream<MouseEvent>

read-only
onMouseLeave → Stream<MouseEvent>

read-only
onMouseMove → Stream<MouseEvent>

read-only
onMouseOut → Stream<MouseEvent>

read-only
onMouseOver → Stream<MouseEvent>

read-only
onMouseUp → Stream<MouseEvent>

read-only
onMouseWheel → Stream<WheelEvent>

read-only
onPause → Stream<Event>

read-only
onPlay → Stream<Event>

read-only
onPlaying → Stream<Event>

read-only
onRateChange → Stream<Event>

read-only
onReset → Stream<Event>

read-only
onResize → Stream<Event>

read-only
onScroll → Stream<Event>

read-only
onSeeked → Stream<Event>

read-only
onSeeking → Stream<Event>

read-only
onSelect → Stream<Event>

read-only
onStalled → Stream<Event>

read-only
onSubmit → Stream<Event>

read-only
onSuspend → Stream<Event>

read-only
onTimeUpdate → Stream<Event>

read-only
onVolumeChange → Stream<Event>

read-only
onWaiting → Stream<Event>

read-only
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.…

inherited

Methods

addEventListener(String type, listener(Event event), [bool useCapture]) → void

dispatchEvent(Event event) → bool

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.…

inherited
removeEventListener(String type, listener(Event event), [bool useCapture]) → void

toString() → String

Returns a string representation of this object.

inherited