The type of an entity on the file system, such as a file, directory, or link.

These constants are used by the FileSystemEntity class to indicate the object's type.

Constants

DIRECTORY → dynamic

const const FileSystemEntityType._internal(1)
FILE → dynamic

const const FileSystemEntityType._internal(0)

const const FileSystemEntityType._internal(2)
NOT_FOUND → dynamic

const const FileSystemEntityType._internal(3)

Properties

hashCode → int

Get a hash code for this object.…

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.…

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.…

inherited
toString() → String

Returns a string representation of this object.