The properties of a WebGL rendering context.
If alpha is true, then the context has an alpha channel.
If antialias is true, then antialiasing is performed by the browser, but
only if the browser's implementation of WebGL supports antialiasing.
If depth is true, then the context has a depth buffer of at least 16
bits.
If premultipliedAlpha is true, then the context's colors are assumed to
be premultiplied. This means that color values are assumed to have been
multiplied by their alpha values. If alpha is false, then this flag is
ignored.
If preserveDrawingBuffer is false, then all contents of the context are
cleared. If true, then all values will remain until changed or cleared.
If stencil is true, then the context has a stencil buffer of at least 8
bits.
- Inheritance
- Object
- DartHtmlDomObject
- ContextAttributes
- Annotations
- DocsEditable()
- DomName('WebGLContextAttributes')
- Unstable()
Static Methods
Constructors
Properties
- alpha → bool
-
read / write
- antialias → bool
-
read / write
- blink_jsObject → JsObject
-
The underlying JS DOM object.
read / write, inherited - depth → bool
-
read / write
- failIfMajorPerformanceCaveat → bool
-
read / write
- hashCode → int
-
read-only
- premultipliedAlpha → bool
-
read / write
- preserveDrawingBuffer → bool
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - stencil → bool
-
read / write
Operators
-
operator ==(
other) → bool -
The equality operator.…
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.…
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited